Research / Visual attention

Seeing more
with less.

A scene holds more detail than a task may need. Foveated vision keeps the focus sharp and the periphery coarse, asking a different question: where should a model look?

CVPR 2025 · Highlight
Gizdov, Ullman & Harari
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One scene. Two ways to look.

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The bottleneck

More pixels.
More to process.

High-resolution cameras capture rich scenes. Giving every part of every frame the same attention can be expensive.

01

Frames are dense

More resolution means more visual information to handle, even in regions that contribute little to the task.

02

Patches add work

Dividing a frame into smaller views preserves local detail, but processing and combining those views adds work.

03

Small details can disappear

Reducing the whole frame treats important and unimportant regions alike. A small object may be exactly what the question depends on.

The insight

Keep the detail
where it matters.

Human vision combines a detailed center of gaze with a coarser periphery. Foveated sampling brings that idea to a model’s visual input.

Instead of shrinking everything equally, a sub-sampler preserves fine detail near a fixation. A sequence of fixations can bring different regions into focus while retaining the surrounding context.

A conceptual processing loop. The comparison above uses a preset path to make the idea visible.

Reported in the paper

A smaller input.
A useful representation.

Finding 01

Models achieved up to 80% of their full capability using just 3% of the pixels in the paper’s evaluations.

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Finding 02

Foveated sampling improved performance by up to 2.7% on GQA compared with uniform sampling under tight pixel budgets.

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Finding 03

The paper reports gains of up to 2.1% on SEED-Bench and 2.0% on VQAv2 compared with uniform sampling under tight pixel budgets.

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The original research

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OpenVector / Research noteSeeing More with Less
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